Fire
Fire is a core Elementalist specialization with 9 major and 3 minor traits.
Adept
Burning Precision
Burning PrecisionTraitBurning you inflict has increased duration and your critical hits gain a chance to inflict burning.
Conjurer
ConjurerTraitGain fire aura when an ally picks up a conjured weapon.
Burning Fire
Burning FireTraitCast Lesser Cleansing Fire when you have a number of conditions on you.
Master
Burning Rage
Burning RageTraitSunspot inflicts burning, and its radius is increased. Your condition damage is increased.
Smothering Auras
Smothering AurasTraitFire auras have increased duration. Applying auras to allies removes conditions, and transmuting auras removes conditions from nearby allies.
Power Overwhelming
Power OverwhelmingTraitWhile at or above the might threshold, gain increased power. Power bonuses are doubled while attuned to fire.
Grandmaster
Persisting Flames
Persisting FlamesTraitFire fields created by weapon skills last longer. Whenever your fire fields hit a foe or you inflict burning, gain increased strike damage for a duration.
Pyromancer's Puissance
Pyromancer's PuissanceTraitGain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.
Inferno
InfernoTraitBurning you inflict scales off of your power instead of your condition damage.
Profession 1
Traits 12
- Burning FireTraitFireAdeptMajor
- Burning PrecisionTraitFireAdeptMajor
- Burning RageTraitFireMasterMajor
- ConjurerTraitFireAdeptMajor
- Empowering FlameTraitFireAdeptMinor
- InfernoTraitFireGrandmasterMajor
- Persisting FlamesTraitFireGrandmasterMajor
- Power OverwhelmingTraitFireMasterMajor
- Pyromancer's PuissanceTraitFireGrandmasterMajor
- Pyromancer's TrainingTraitFireGrandmasterMinor
- Smothering AurasTraitFireMasterMajor
- SunspotTraitFireMasterMinor