Earth
Earth is a core Elementalist specialization with 9 major and 3 minor traits.
Adept
Master
Strength of Stone
Strength of StoneTraitGain condition damage based on your toughness. Inflict bleeding when you immobilize a foe.
Bleeding can only occur on the same target once per interval.
Rock Solid
Rock SolidTraitGrant stability to nearby allies when attuning to earth.
Note: This effect will not trigger when attuning to the same element.
Earthen Blessing
Earthen BlessingTraitDecrease the duration of movement-impairing conditions applied to you. Restore endurance when you receive one of these conditions.
Grandmaster
Diamond Skin
Diamond SkinTraitRemove conditions from yourself when you successfully combo a field with a leap finisher. Remove conditions from nearby allies when you successfully combo a field with a blast finisher.
Written in Stone
Written in StoneTraitSignets continue to grant their passive bonuses while recharging. Gain an aura when you use a signet skill.
Stone Heart
Stone HeartTraitYou take reduced strike damage for a duration of time after entering or exiting earth attunement.
Remaining effect duration is lost when exiting.
Profession 1
Traits 12
- Diamond SkinTraitEarthGrandmasterMajor
- Earth's EmbraceTraitEarthAdeptMajor
- Earthen BlastTraitEarthMasterMinor
- Earthen BlessingTraitEarthMasterMajor
- Elemental ShieldingTraitEarthAdeptMajor
- Geomancer's TrainingTraitEarthGrandmasterMinor
- Rock SolidTraitEarthMasterMajor
- Serrated StonesTraitEarthAdeptMajor
- Stone FleshTraitEarthAdeptMinor
- Stone HeartTraitEarthGrandmasterMajor
- Strength of StoneTraitEarthMasterMajor
- Written in StoneTraitEarthGrandmasterMajor