Charge
- Range1200
- Recharge40
- Damage×1
- Final Strike Damage×1
- Apply Buff/Condition15s Stability
- Apply Buff/ConditionChilled
- Apply Buff/ConditionCrippled
- Launch400
- Knockdown1s
- Number of Hits10
- Apply Buff/ConditionImmobile
Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.
Charge
Charge is a Necromancer elite skill in the Elite slot. Range 1200, Recharge 40, Damage ×1, Final Strike Damage ×1, Apply Buff/Condition 15s Stability, Apply Buff/Condition Chilled, Apply Buff/Condition Crippled, Launch 400, Knockdown 1s, Number of Hits 10, Apply Buff/Condition Immobile.
- weapon type
- None
- traited facts
- text
- Damage
- Type
- Damage
- icon
- https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
- requires trait
- 858
- hit count
- 1
- dmg multiplier
- 0.125
- Variants
- 2
- text
- Damage
- Type
- Damage
- icon
- https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
- requires trait
- 858
- hit count
- 1
- dmg multiplier
- 0.0125
- Variants
- 3
- text
- Final Strike Damage
- Type
- Damage
- icon
- https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
- requires trait
- 858
- hit count
- 1
- dmg multiplier
- 0.937
- Variants
- 4
- text
- Final Strike Damage
- Type
- Damage
- icon
- https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
- requires trait
- 858
- hit count
- 1
- dmg multiplier
- 0.0125
- Variants
- 5