Guild Wars 2Database
  • Range1200
  • Recharge40
  • Damage×1
  • Final Strike Damage×1
  • Apply Buff/Condition15s Stability
  • Apply Buff/ConditionChilled
  • Apply Buff/ConditionCrippled
  • Launch400
  • Knockdown1s
  • Number of Hits10
  • Apply Buff/ConditionImmobile

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Charge is a Necromancer elite skill in the Elite slot. Range 1200, Recharge 40, Damage ×1, Final Strike Damage ×1, Apply Buff/Condition 15s Stability, Apply Buff/Condition Chilled, Apply Buff/Condition Crippled, Launch 400, Knockdown 1s, Number of Hits 10, Apply Buff/Condition Immobile.