Guild Wars 2 Database
  • Range1200
  • Recharge40
  • Damage×1
  • Final Strike Damage×1
  • Apply Buff/Condition15s Stability
  • Apply Buff/ConditionChilled
  • Apply Buff/ConditionCrippled
  • Launch400
  • Knockdown1s
  • Number of Hits10
  • Apply Buff/ConditionImmobile

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

Charge

Charge is a Necromancer elite skill in the Elite slot. Range 1200, Recharge 40, Damage ×1, Final Strike Damage ×1, Apply Buff/Condition 15s Stability, Apply Buff/Condition Chilled, Apply Buff/Condition Crippled, Launch 400, Knockdown 1s, Number of Hits 10, Apply Buff/Condition Immobile.

weapon type
None
traited facts
  • text
    Damage
    Type
    Damage
    icon
    https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
    requires trait
    858
    hit count
    1
    dmg multiplier
    0.125
    Variants
    2
  • text
    Damage
    Type
    Damage
    icon
    https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
    requires trait
    858
    hit count
    1
    dmg multiplier
    0.0125
    Variants
    3
  • text
    Final Strike Damage
    Type
    Damage
    icon
    https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
    requires trait
    858
    hit count
    1
    dmg multiplier
    0.937
    Variants
    4
  • text
    Final Strike Damage
    Type
    Damage
    icon
    https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png
    requires trait
    858
    hit count
    1
    dmg multiplier
    0.0125
    Variants
    5